How much time do you spend in each single session when you play games?

John Fitzgibbons

Game Credits

Design

Dead Space 3 (2013)   (Level Designers)
Dead Space 2 (2011)   (Level Designers)
Gods & Heroes: Rome Rising (2011)   (Design / Story Team)
Medal of Honor: Allied Assault - Breakthrough (2003)   (Level Design & Environmental Art)
 


Developer Biography

There is no biography on file for this developer.