Moby Poll: What kind of game collector are you?

Philippe Audet

Game Credits

Production

Thief (2014)   (Production Coordinators)
Tomb Raider (2013)   (Project Coordinator)
Tetris Revolution (2009)   (Production Coordinator)
Tetris (2008)   (Development Coordinator)
 

Design

Watch_Dogs (2014)   (World Level Designers)
Prince of Persia: The Forgotten Sands (2010)   (Level Designers)
 

Quality Assurance

Tom Clancy's Splinter Cell: Conviction (2010)   (Additional Testing)
Assassin's Creed (Director's Cut Edition) (2008)   (Testers)
Naruto: The Broken Bond (2008)   (Quality Control Development Testers)
Tetris POP (2008)   (Development Tester)
Tom Clancy's Rainbow Six: Vegas 2 (2008)   (Montreal Dev-Testers)
Assassin's Creed (2007)   (Testers)
Tom Clancy's Rainbow Six: Vegas (2006)   (Testers)
Prince of Persia: The Two Thrones (2005)   (Quality Control Test Team)
Tom Clancy's Rainbow Six 3: Black Arrow (2004)   (QA Testers – Single Player)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Testers)
Shadowbane (2003)   (Quality Assurance)
Monster Jam: Maximum Destruction (2002)   (Testers)
 


Developer Biography

There is no biography on file for this developer.