Pierre Gilhodes

Developer BIO

Pierre Gilhodes is a French artist and game designer best known for his work on the Gobliiins series. He studied desktop publishing (DTP) and drawing, and presented his works to Coktel Vision in 1989. The unique visual style of Gobliiins games was carried over to Woodruff and the Schnibble of Azimuth (1995), the last game he worked on for that company. Disappointed by the lack of effort to produce another installment of Gobliiins, he assembled a team called Société Pollene and designed Gobliiins 4 (2009).


Also Known As

  • P. Gilhodes

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Games Credited

 

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