User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Pierre Gilhodes

Also Known As

  • P. Gilhodes

Game Credits

Production

Gobliiins 4 (2009)   (Developed by)
 

Design

Gobliiins 4 (2009)   (Design)
The Bizarre Adventures of Woodruff and the Schnibble (1995)   (Scenario)
Goblins Quest 3 (1993)   (Created by)
Gobliins 2: The Prince Buffoon (1992)   (created by)
Inca (1992)   (Created by)
Gobliiins (1991)   (Original Concept)
 

Art/Graphics

Captain Morgane and the Golden Turtle (2012)   (Characters Animations)
R.A.W: Realms of Ancient War (2012)   (Character Animations)
Gray Matter (2010)   (Additional Artists)
So Blonde: Back to the Island (2010)   (3D Artists)
Gobliiins 4 (2009)   (Graphics)
So Blonde (2008)   (Character Animations)
Bet on Soldier: Blood Sport (2005)   (2d/3d Artists)
The Bizarre Adventures of Woodruff and the Schnibble (1995)   (Graphics / Artwork)
Goblins Quest 3 (1993)   (Graphics)
Gobliins 2: The Prince Buffoon (1992)   (Graphics)
Inca (1992)   (Graphics)
Gobliiins (1991)   (Graphisms)
Once Upon A Time: Abracadabra (1991)   (Illustrated by)
Once Upon a Time: Baba Yaga (1991)   (Illustrated by)
Geisha (1990)   (Graphics)
Asterix: Operation Getafix (1989)   (GRAPHICS)
 

Thanks

Urban Runner (1996)   (Further Participants)
 


Developer Biography

Pierre Gilhodes is a French artist and game designer best known for his work on the Gobliiins series. He studied desktop publishing (DTP) and drawing, and presented his works to Coktel Vision in 1989. The unique visual style of Gobliiins games was carried over to Woodruff and the Schnibble of Azimuth (1995), the last game he worked on for that company. Disappointed by the lack of effort to produce another installment of Gobliiins, he assembled a team called Société Pollene and designed Gobliiins 4 (2009).

Last updated: Jul 09, 2012