Viktor Antonov

Developer BIO

Viktor Antonov is the Art Director/Conceptual Designer at Valve.

Viktor has been a conceptual designer for the videogame industry since 1996. He first joined Valve from Xatrix Entertainment where his responsibilities included designing environments, lighting and atmosphere on projects such as Kingpin.

He holds a transportation design degree from Art Center College of Design in Pasadena and has also designed for commercials, animation and film in the USA and Europe. Viktor was born and spent his childhood in Sofia, Bulgaria after which he has been living in Paris France, Montreaux Switzerland, Los Angeles and Seattle.

Websites


Games Credited
Dark Messiah of Might and Magic (2006), Ubisoft, Inc.
Counter-Strike: Source (2004), Valve Corporation
Half-Life 2 (2004), Valve Corporation
Kingpin: Life of Crime (1999), Interplay Entertainment Corp.
Quake II Mission Pack: The Reckoning (1998), Activision, Inc.
Redneck Rampage Rides Again (1998), Interplay Entertainment Corp.
Redneck Deer Huntin' (1997), Interplay Entertainment Corp.
Redneck Rampage (1997), Interplay Entertainment Corp.
 

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