Mikael Kasurinen

Game Credits

Business

Mad Max (2015)   (Team Management)
 

Production

Quantum Break (2016)   (Game Director)
 

Design

Battlefield 4 (2013)   (Lead Designer)
Alan Wake (2012)   (Concept Design)
Alan Wake (2010)   (Concept Design)
Max Payne 2: The Fall of Max Payne (2003)   (Level Design - Gameplay)
 

Quality Assurance

Alan Wake (2012)   (Project Lead)
Prey (2006)   (Preytesters)
 

Thanks

Outland (2011)   (Housemarque Thanks)
 


Developer Biography

There is no biography on file for this developer.