Daniel Luka

Game Credits


Deus Ex: Human Revolution - Director's Cut (2013)   (Texture Artists)
Deus Ex: Human Revolution (2011)   (Texture Artists)
Deus Ex: Human Revolution (Augmented Edition) (2011)   (Texture Artists)
Deus Ex: Human Revolution - The Missing Link (2011)   (Texture Artists)
Tom Clancy's Splinter Cell: Conviction (2010)   (Additional Art)
Wanted: Weapons of Fate (2009)   (Texture Artists)
PhysX Extreme Unreal Tournament 3 Mod-Pack (2007)   (Art)
Surf's Up (2007)   (Textures)
Tom Clancy's Rainbow Six: Vegas (2006)   (Shader Artists)
Day of Defeat (2003)   (Mappers and Texture Artists)


Deus Ex: Breach (2017)   (Special Thanks)
Deus Ex: Mankind Divided (2016)   (Special Thanks)
Brothers in Arms: Hell's Highway (2008)   (Gearbox Software would like to thank)
Brothers in Arms: Road to Hill 30 (2005)   (Special Thanks)


Assassin's Creed: Director's Cut Edition (2008)   (Assassin's Creed Additional)
Assassin's Creed (2007)   (Assassin's Creed Additional)

Developer Biography

There is no biography on file for this developer.