New MobyGoal! We're aiming for 1,500 well documented Arcade games.

Daniel Luka

Game Credits

Art/Graphics

Deus Ex: Human Revolution - Director's Cut (2013)   (Texture Artists)
Deus Ex: Human Revolution (2011)   (Texture Artists)
Deus Ex: Human Revolution (Augmented Edition) (2011)   (Texture Artists)
Deus Ex: Human Revolution - The Missing Link (2011)   (Texture Artists)
Tom Clancy's Splinter Cell: Conviction (2010)   (Additional Art)
Wanted: Weapons of Fate (2009)   (Texture Artists)
PhysX Extreme Unreal Tournament 3 Mod-Pack (2007)   (Art)
Surf's Up (2007)   (Texturers)
Tom Clancy's Rainbow Six: Vegas (2006)   (Shader Artists)
Day of Defeat (2003)   (Mappers and Texture Artists)
 

Thanks

Brothers in Arms: Hell's Highway (2008)   (Special Thanks to)
Brothers in Arms: Road to Hill 30 (2005)   (Gearbox Software would like to thank)
 

Other

Assassin's Creed (Director's Cut Edition) (2008)   (Assassin's Creed Additional)
Assassin's Creed (2007)   (Assassin's Creed Additional)
 


Developer Biography

There is no biography on file for this developer.