How much time do you spend in each single session when you play games?

Mitsuru Kuwahata

Game Credits

Design

Resident Evil 2 (1998)   (BG Design)
Resident Evil: Director's Cut (1997)   (Rooms)
 

Art/Graphics

Resident Evil 2 (1998)   (CG Modeling)
Breath of Fire III (1997)   (Map Texture Design)
Resident Evil (1996)   (Rooms)
 

Video/Cinematics

Resident Evil 2 (1998)   (CG Modeling)
 


Developer Biography

There is no biography on file for this developer.