Emanuele Salvucci

Game Credits

Design

Tsunami 2265 (2002)   (Mech Designer and Modelers)
 

Art/Graphics

Broken Sword: The Sleeping Dragon (2003)   (Artists)
Tsunami 2265 (2002)   (Level Modelers)
 

Creative Services

Tsunami 2265 (2002)   (Additional Packaging Graphics)
 

Thanks

Broken Sword 5: The Serpent's Curse (2013)   (Broken Sword Knight)
Broken Sword: Shadow of the Templars - The Directo... (2010)   (Special Thanks to Our Street Team and Beta Testers)
Beneath a Steel Sky (2009)   (Special Thanks to our Street Team and Beta Testers)
 


Developer Biography

Emanuele Salvucci started his professional career in 1997 providing 3d art and animation for a multimedia company. He then joined Prograph Research as a 3D artist/animator developing his first 3D realtime game “Tsunami 2265” and creating art for another minor title. He then joined Revolution Software to start researching visual style for “Broken Sword: The Sleeping Dragon”. He also contributes to the development of "Who Wants to be a Millionaire - 2nd Edition" for Playstation2. His passion for games leads him to begin working independently on his own game idea, Notcom Racing. He is co-author of the “Lightwave 3D: 1001 Tips&Tricks” book, written by 30 of the world-best Lightwave3D artists. He is juror at the “Indipendent Games Festival” for the fourth time.

Last updated: Oct 09, 2006