Developer BIOEmanuele Salvucci started his professional career in 1997 providing 3d art and animation for a multimedia company. He then joined Prograph Research as a 3D artist/animator developing his first 3D realtime game “Tsunami 2265” and creating art for another minor title. He then joined Revolution Software to start researching visual style for “Broken Sword: The Sleeping Dragon”. He also contributes to the development of "Who Wants to be a Millionaire - 2nd Edition" for Playstation2. His passion for games leads him to begin working independently on his own game idea, Notcom Racing. He is co-author of the “Lightwave 3D: 1001 Tips&Tricks” book, written by 30 of the world-best Lightwave3D artists. He is juror at the “Indipendent Games Festival” for the fourth time.
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