Ford DyeDeveloper BIO
Ford Dye joined
Raven Software's Star Wars: Jedi Knight - Jedi Academy Design staff in August 2002, after a six-year stretch as a marine research technician. Ford remained with Raven for seven years until August 2009 and was involved with the games
Star Wars: Jedi Knight - Jedi Academy,
Quake 4,
X-Men Origins: Wolverine, and
Wolfenstein.
Ford was a part time teacher at MATC in Madison, WI from August 2009 through October 2009. He taught students how to navigate, understand, and use the Unreal3 editor. He also taught them the basics of the Unreal3 engine and how it applies to current game design techniques.
Ford Dye joined the level design staff at
Ubisoft Montreal in November of 2009.
Websites
- The LevelForge -- Personal website that will eventually be updated with community interests and projects, tutorials, work details, and general gaming news.
Games CreditedWolfenstein (2009), Activision Publishing, Inc.
X-Men Origins: Wolverine (Uncaged Edition) (2009), Activision Publishing, Inc.
Quake 4 (2005), Activision Publishing, Inc.
Star Wars: Jedi Knight - Jedi Academy (2003), Activision (UK) Limited