Less than 150 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Brian Carlson

Game Credits

Production

Crash: Mind over Mutant (2008)   (Recruiting And Staffing Coordinators)
 

Design

Tom and Jerry Tales (2006)   (Lead Designer)
 

Audio

Six Flags Fun Park (2008)   (Sound Design)
 

Quality Assurance

Call of Duty: Black Ops II (2012)   (QA Training Manager)
Tiger Woods PGA Tour 08 (2007)   (QA Testers)
Eragon (2006)   (QA Analysts)
Top Spin 2 (2006)   (QA Lead)
Amped 3 (2005)   (Additional QA)
Links 2004 (2003)   (Testing)
Top Spin (2003)   (QA Manager)
Codename: Eagle (1999)   (Playtesting)
Hidden & Dangerous (1999)   (Playtesting)
 

Customer/Technical Support

Prototype 2 (2012)   (Manager, Training and Quality)
Call of Duty: MW3 (2011)   (Customer Support)
 

Thanks

Call of Duty: MW3 (2011)   (Special Thanks)
Skylanders: Spyro's Adventure (2011)   (QA Special Thanks)
X-Men: Destiny (2011)   (QA Special Thanks)
007: Blood Stone (2010)   (Special Thanks)
Blur (2010)   (QA Special Thanks)
Call of Duty: Black Ops (2010)   (QA Special Thanks)
GoldenEye 007 (2010)   (QA Special Thanks)
Guitar Hero: Warriors of Rock (2010)   (QA Special Thanks)
Shrek Forever After: The Final Chapter (2010)   (QA Special Thanks)
Singularity (2010)   (QA Special Thanks)
Transformers: War for Cybertron (2010)   (QA Special Thanks)
Transformers: War for Cybertron - Autobots (2010)   (QA Special Thanks)
Transformers: War for Cybertron - Decepticons (2010)   (QA Special Thanks)
Call of Duty: Modern Warfare - Mobilized (2009)   (QA Special Thanks)
Marvel Ultimate Alliance 2 (2009)   (Special Thanks)
Marvel Ultimate Alliance 2 (2009)   (QA Special Thanks)
Prototype (2009)   (QA Special Thanks)
Transformers: Revenge of the Fallen (2009)   (QA Special Thanks)
Transformers: Revenge of the Fallen (2009)   (QA Special Thanks)
Wolfenstein (2009)   (QA Special Thanks)
X-Men Origins: Wolverine (Uncaged Edition) (2009)   (QA Special Thanks)
Lemony Snicket's A Series of Unfortunate Events (2004)   (Special Thanks)
Wolfenstein 3D (1992)   (QA Special Thanks)
 

Other

Crash: Mind over Mutant (2008)   (Recruiting and Staffing Coordinators)
 


Developer Biography

Brian has filled many roles in the game industry as an assistant producer, game designer, sound designer and test engineer. In his free time he is an artist and home recording enthusiast.

He has worked for many Salt Lake City based studios, including Acclaim Entertainment, 8-bit Games, Indie Built, Take-Two Interactive, Headgate Studios, Sensory Sweep, EA Salt Lake and Seven(7) Studios before it was acquired by Activision. In 2011 he relocated to Portland, Oregon and worked as a vendor for Microsoft Game Studios, as a Test Engineer on many titles for the Kinect including Double Fine Happy Action Theater and Kinect Nat Geo TV. After his adventure in the Pacific Northwest, he moved to Germany in 2012 as an architect and designer to begin work on new IP for a mobile application developer, focusing on augmented reality games and tools for iOS and Android platforms.

Last updated: Jun 28, 2013