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Jeff Timothy

Game Credits

Design

Sled Storm (1999)   (Track Artists)
 

Art/Graphics

FIFA Soccer 09 (2008)   (Character Lead Artist)
Need for Speed: ProStreet (2008)   (Additional Art)
EA Playground (2007)   (Art Team)
Marvel Nemesis: Rise of the Imperfects (2005)   (Art Team)
Need for Speed Underground: Rivals (2005)   (Art Team)
MVP Baseball 2003 (2003)   (Additional Artists)
SSX 3 (2003)   (Modelers)
 


Developer Biography

Jeff Timothy is a classically trained Artist with over a decade of game production experience.

He began work as a 2D artist drawing/cleanup of animation for console and pc ports of the classic Dragon's Lair 2. [Readysoft Inc.]

He has worked as a project Art Lead directing tight groups of creative artists. Jeff continues to work in the industry as 3D modeller and texture artist and occasional concept artist. He has created content for a variety of consoles and most recently for tablet based games.

His first love is that of character design and modelling. While his 3D experience runs the gamut of Character design and modelling, Car modelling, kit design. Environment and object modelling.

Outside of work, he can usually be found in his art studio where he spends time sculpting, painting, drawing and designing.

Jeff's archived historical records may be found at the following websites: www.jefftimothy.com theartninja.blogspot.com

Last updated: Feb 14, 2012