Mark Hetherington

Game Credits


Machine Hunter (1997)   (Produced by)
Maui Mallard in Cold Shadow (1996)   (Production Support)
Ultimate Mortal Kombat 3 (1996)   (Producer)
Earthworm Jim (1995)   (Producers)
Super Street Fighter II Turbo (1995)   (Producer)
Dino Dini's Soccer (1994)   (Producers)
Family Feud (1994)   (Associate Producer)


Dino Dini's Soccer (1994)   (Super Nintendo Design)


GoldenEye 007: Reloaded (2011)   (Information Systems)
GoldenEye 007 (2010)   (Programming)
Dead Space: Extraction (2009)   (Additional Programming)
Disney G-Force (2009)   (Engine)
Ice Age: Dawn of the Dinosaurs (2009)   (Engine Support)
The Mummy: Tomb of the Dragon Emperor (2008)   (Additional Code)
Disney Pirates of the Caribbean: At World's End (2007)   (Game Code)
Athens 2004 (2004)   (Game Programming)
Crash Bandicoot: The Wrath of Cortex (2002)   (Lead Game/Conversion Programming )
NBA Hoopz (2001)   (Lead Programmer)
Hydro Thunder (1999)   (Additional Programming)
NBA Showtime: NBA on NBC (1999)   (Additional Programming)
Machine Hunter (1997)   (Programmed by)
Ultimate Mortal Kombat 3 (1996)   (Programming)
Super Street Fighter II Turbo (1995)   (Programming)

Quality Assurance

Disney's The Jungle Book (1994)   (Play Testing)
Stone Protectors (1994)   (Quality Assurance)


007: Legends (2012)   (Information Systems)
Rio (2011)   (Information Systems)
GoldenEye 007 (2010)   (Information Systems)


007: Quantum of Solace (2008)   (Thanks)
Mortal Kombat 4 (1998)   (Special Thanks)
Spot Goes to Hollywood (1995)   (Special Thanks to)


Ghostbusters: Slime City (2016)   (Developed by EightPixelsSquare)
007: Legends (2012)   (Information Systems)
GoldenEye 007: Reloaded (2011)   (Information Systems)

Developer Biography

There is no biography on file for this developer.