Less than 60 games needed to complete our goal of 1,500 documented Arcade titles!

Ian McLean

Game Credits

Design

Ready 2 Rumble Boxing (1999)   (Ready 2 Rumble Boxing Design Team)
 

Programming/Engineering

Sonic Generations (2011)   (Engineers)
1942: Joint Strike (2008)   (Senior Engineers (Core Engine Team))
Monster Lab (2008)   (Senior Engineers)
Spac3 Invaders Extr3me (2008)   (Engineers)
Super Street Fighter II Turbo HD Remix (2008)   (Contributing CORE Engine Team - Senior Engineers)
Wolf of the Battlefield: Commando 3 (2008)   (Core Engine Team - Senior Engineers)
Everyday Shooter (2007)   (Lead Engineer)
Shrek-N-Roll (2007)   (Contributing CORE Engine Team)
Super Puzzle Fighter II Turbo HD Remix (2007)   (Lead Engineers)
Death Jr. II: Root of Evil (2006)   (Engineers)
The Sims: Bustin' Out (2003)   (Software Engineers)
Ready 2 Rumble Boxing: Round 2 (2000)   (Engine Design)
Ready 2 Rumble Boxing (1999)   (Graphics Programmer)
RedJack: The Revenge of the Brethren (1998)   (Graphics Technology)
Power Rangers Zeo Versus The Machine Empire (1996)   (Technology)
Skull Cracker (1996)   (Game Engine)
Timelapse (1996)   (Programming)
Titanic: Adventure Out of Time (1996)   (Windows Compatibility)
Sonic & Knuckles (1994)   (Engineers)
Sonic the Hedgehog 3 (1994)   (Engineers)
Gunstar Heroes (1993)   (Engineers)
Phantasy Star II (1989)   (Engineers)
Shinobi (1987)   (Engineers)
 

Creative Services

Pyst (1996)   (Package Design & Artwork)
 

Customer/Technical Support

Titanic: Adventure Out of Time (1996)   (Software and Network Support)
 

Support

Titanic: Adventure Out of Time (1996)   (Software and Network Support)
 


Developer Biography

There is no biography on file for this developer.