What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Steve Meuse

Game Credits

Design

Ultima V: Warriors of Destiny (1988)   (Design)
 

Programming/Engineering

Ultima V: Warriors of Destiny (1988)   (Programming)
Ogre (1986)   (Original computer version (Apple II) designed & programmed by)
Ultima I: The First Age of Darkness (1986)   (Programmers)
Autoduel (1985)   (Programming Assistance)
Ultima IV: Quest of the Avatar (1985)   (Additional Programming)
 

Quality Assurance

Ultima V: Warriors of Destiny (1988)   (Testing)
 

Support

Omega (1989)   (OSI/CACD Support)
 


Developer Biography

There is no biography on file for this developer.