Almost there! Less than 100 games needed to reach our MobyGoal of 1,500 documented arcade titles!

Frankie Kang

Game Credits

Business

Madagascar: Escape 2 Africa (2008)   (Business Development)
 

Production

Wolfenstein (2009)   (Associate Producers)
Guitar Hero III: Legends of Rock (2007)   (All of the folks at Activision corporate, specifically:)
Spider-Man 3 (2007)   (Producer)
Soldier of Fortune II: Double Helix (2002)   (Code Release Group Testers)
Wolfenstein 3D (1992)   (Associate Producer)
 

Video/Cinematics

Spider-Man 3 (2007)   (Producer)
 

Quality Assurance

Spider-Man 2 (2004)   (Project Lead)
Spider-Man: The Movie (2002)   (Code Release Testers)
Tony Hawk's Pro Skater (1999)   (Project Lead)
 

Thanks

Blur (2010)   (Special Thanks)
Activision Anthology (2008)   (With Thanks)
Guitar Hero: Aerosmith (2008)   (Activision Special Thanks)
Guitar Hero: On Tour (2008)   (Activision Special Thanks)
Guitar Hero Encore: Rocks the 80s (2007)   (All of the folks at Activision corporate, Specifically:)
Guitar Hero III: Legends of Rock (2007)   (All of the folks at Activision corporate, specifically:)
Guitar Hero III Mobile (2007)   (Special Thanks)
Tony Hawk's Underground (2003)   (CS/QA Special Thanks )
X-Men (1992)   (Special Thanks)
 

Other

007: Quantum of Solace (2008)   (Business Development)
Madagascar: Escape 2 Africa (2008)   (Business Development)
Spider-Man 3 (2007)   (Business Development Producer)
Spider-Man 3 (2007)   (Producer, Business Development)
Tony Hawk's Proving Ground (2007)   (Business Development)
Tony Hawk's Proving Ground (2007)   (Business Development)
 

Companies

Guitar Hero III: Legends of Rock (2007)   (All the folks at Activision corporate, specifically:)
 


Developer Biography

Frankie is an eight year gaming vet that has experienced the ebbs and flows of an ever-growing and ever-changing industry. His humble beginnings started at a company called MPlayer, a revolutionary gaming/social networking site that was ahead of its time.

With some tangible experience achieved, he nestled himself within Activision Publishing located in the beautiful city of Santa Monica. Within this organization, he had the great opportunity to work in a variety of capacities starting in Quality Assurance, Business Development, Digital Distribution, and in his latest endeavors of Production Management.

He has managed a full-time team in QA, designed mobile games, hired outside talent, lead the production end of the company’s digital distribution business, and assisted in the production of a full console/PC SKU. He also had the opportunity to see firsthand, a small PC publishing company that leaned onto Tony Hawk turn into the #1 gaming company in the world. What a trip.

Now, a little older and wiser he still finds it hard to imagine how fortunate he is to be working in the industry he coveted as a child. He couldn't imagine doing anything else…well if he could become the starting point guard for the Los Angeles Lakers, he'd consider a career change then.

Last updated: Aug 23, 2009