Toru Osawa

Also Known As

  • T. Ohsawa
  • Tohru Ohsawa
  • Tohru Osawa

Game Credits


Fatal Frame: Maiden of Black Water (2015)   (Co-Producers)
Project Zero 2: Wii Edition (2012)   (Coproducers)
Spirit Camera: The Cursed Memoir (2012)   (Co-Producers)
Mario Sports Mix (2010)   (Associate Producers)
Zero: Tsukihami no Kamen (2008)   (Co-Producers)
Make 10: A Journey of Numbers (2007)   (Producers)
Mario Hoops 3 on 3 (2006)   (Associate Producers)
Odama (2006)   (Product Manager)
Electroplankton (2005)   (PRODUCERS)
Mario Party-e (2003)   (Director)
Balloon Fight (2002)   (Director)
The Legend of Zelda: Ocarina of Time (1998)   (Director)
Kaeru no tame ni Kane wa Naru (1992)   (Director)
Balloon Kid (1990)   (Coordinators )


The Legend of Zelda: Ocarina of Time 3D (2011)   (Script Director)
Mario Clash (1995)   (Director)
Super Metroid (1994)   (Object Designer)


Kid Icarus (2007)   (Story)
The Legend of Zelda: Ocarina of Time / Master Quest (2002)   (Script Director)
The Legend of Zelda: Ocarina of Time (1998)   (Script Writer)
Famicom Tantei Club: Kieta Kōkeisha (1988)   (Script (きゃくほん))


Kid Icarus (2007)   (Character)
Fire Emblem: Ankoku Ryū to Hikari no Tsurugi (1990)   (Graphic Designers)

Quality Assurance

Metroid II: Return of Samus (1991)   (Debugger)


The Tower SP (2005)   (Product Managemant)


Super Smash Bros. Brawl (2008)   (Supervisors (Original Games))
X (1992)   (Japanese Support)
Balloon Kid (1990)   (Coordinator)


Kid Icarus: Uprising (2012)   (Very Special Thanks)
Pushmo (2011)   (Special Thanks)
Mario's Tennis (1995)   (Special Thanks)
Teleroboxer (1995)   (Thanks To)
Fire Emblem: Monshō no Nazo (1994)   (Special Thanks to)
Metroid (1986)   (Special Thanks to)


Super Smash Bros.: Melee (2001)   (Original Game Staff)
Famicom Tantei Club Part II: Ushiro ni Tatsu Sh... (1998)   (Original Staff)

Developer Biography

Toru Osawa (大澤 徹), born December 27, 1962, is a Japanese video game designer from Kyoto. He studied design at the Kyoto Seika University and joined Nintendo in 1985. Osawa became part of the R&D1 team and worked as a graphic designer on Metroid games. In 1998 he co-directed The Legend of Zelda: Ocarina of Time.

Last updated: Jun 22, 2012