Moby Poll: What kind of game collector are you?

Rey Jimenez

Game Credits

Business

DuckTales: Remastered (2013)   (Producer)
Capcom Puzzle World (2007)   (Publishing)
Ōkami (2006)   (Product Development)
Haunting Ground (2005)   (Project Management)
Mega Man X: Command Mission (2004)   (Project Management)
 

Production

Strider (2014)   (Producer)
DmC: Devil May Cry (2013)   (Additional Product Development Support)
DmC: Devil May Cry - Vergil's Downfall DLC (2013)   (Additional Product Development Support)
DuckTales: Remastered (2013)   (Additional Product Development Support)
Dungeons & Dragons: Chronicles of Mystara (2013)   (Additional Product Development Support)
Lost Planet 3 (2013)   (Producer)
Remember Me (2013)   (Additional Product Development Support)
Devil May Cry HD Collection (2012)   (Additional Product Development Support)
Resident Evil: Operation Raccoon City (2012)   (Producer)
Street Fighter X Tekken (2012)   (Additional Product Development Support)
Bionic Commando Rearmed 2 (2011)   (Producer)
Dead Rising 2: Off the Record (2011)   (Additional Product Development Support)
Super Street Fighter IV: Arcade Edition (2011)   (Additional Product Development Support)
Dark Void (2010)   (Additional Product Development Staff)
Dark Void Zero (2010)   (Additional Product Development Staff)
FLOCK! (2009)   (Additional Product Development Staff)
Resident Evil 5 (2009)   (Product Development Staff)
1942: Joint Strike (2008)   (Producer)
Age of Booty (2008)   (Additional Product Development Staff)
Neopets Puzzle Adventure (2008)   (Additional Product Development Staff)
Super Street Fighter II Turbo HD Remix (2008)   (Producer)
Wolf of the Battlefield: Commando 3 (2008)   (Producer)
Capcom Classics Collection: Volume 2 (2006)   (Producer)
Dead Rising (2006)   (Project Management)
Mega Man Powered Up (2006)   (Project Management)
Beat Down: Fists of Vengeance (2005)   (Project Management)
Capcom Classics Collection Remixed (2005)   (Associate Producer)
Mega Man Maverick Hunter X (2005)   (Project Management)
Mega Man X8 (2004)   (Project Management)
 

Design

MotoGP 08 (2008)   (Additional Product Development Staff)
 

Quality Assurance

MotoGP (2000)   (QA Analysts)
Ms. Pac-Man Maze Madness (2000)   (Quality Assurance)
 

Marketing

Mega Man ZX Advent (2007)   (Marketing)
Monster Hunter Freedom 2 (2007)   (Marketing)
Zack & Wiki: Quest for Barbaros' Treasure (2007)   (Marketing)
Capcom Classics Collection: Volume 2 (2006)   (Marketing)
Final Fight: "Streetwise" (2006)   (Marketing)
God Hand (2006)   (Marketing)
Mega Man X Collection (2006)   (Marketing)
Mega Man ZX (2006)   (Marketing)
Ōkami (2006)   (Marketing)
Onimusha: Dawn of Dreams (2006)   (Marketing)
Phoenix Wright: Ace Attorney - Justice for All (2006)   (Marketing)
Ultimate Ghosts'N Goblins (2006)   (Capcom Entertainment - Project Management)
Capcom Classics Collection (2005)   (Marketing)
Capcom Classics Collection Remixed (2005)   (Marketing)
Darkwatch (2005)   (Marketing)
Devil Kings (2005)   (Marketing)
Killer7 (2005)   (Marketing)
Mega Man Battle Network 5: Double Team DS (2005)   (Marketing)
Mega Man Battle Network 6: Cybeast Gregar (2005)   (Marketing)
Resident Evil 4 (2005)   (Marketing)
Resident Evil 4 (2005)   (Marketing)
Viewtiful Joe: Double Trouble! (2005)   (Marketing)
Capcom Fighting Evolution (2004)   (Marketing)
Darkstalkers Chronicle: The Chaos Tower (2004)   (Marketing)
Onimusha 3: Demon Siege (2004)   (Marketing)
Viewtiful Joe 2 (2004)   (Marketing)
 

Public Relations

Devil May Cry 3: Dante's Awakening (2005)   (Marketing)
Mega Man: Anniversary Collection (2004)   (Marketing )
Mega Man Battle Network 5: Team Protoman (2004)   (Marketing)
Street Fighter: Anniversary Collection (2004)   (Marketing )
P.N.03 (2003)   (Marketing )
Viewtiful Joe (2003)   (Marketing )
 

Customer/Technical Support

Devil May Cry HD Collection (2012)   (Additional Product Development Support)
Lost Planet: Extreme Condition (2006)   (U.S. Publishing)
 

Support

Ultra Street Fighter IV (2014)   ( Additonal Production Support )
Marvel Vs. Capcom 3: Fate of Two Worlds (2011)   (Special Advisors)
MotoGP 09/10 (2010)   (Additional Product Development Staff)
 

Thanks

Monster Hunter Freedom 2 (2007)   (Special Thanks)
Capcom Classics Collection Reloaded (2006)   (Special Thanks)
Guitar Hero II (2006)   (An "Industry" Thanks to)
Mega Man X Collection (2006)   (Special Thanks)
Capcom Classics Collection (2005)   (Special Thanks)
Super Puzzle Fighter II Turbo (1996)   (Capcom)
 

Other

Dark Void (2010)   (Additional Product Development Staff)
Final Fight: Double Impact (2010)   (Additional Product Development Staff)
MotoGP 08 (2008)   (Additional Product Development Staff)
We Love Golf! (2008)   (Product Development)
Super Puzzle Fighter II Turbo HD Remix (2007)   (Product Development)
Zack & Wiki: Quest for Barbaros' Treasure (2007)   (Publishing)
Monster Hunter (2004)   (Online System: CEI Staff)
 


Developer Biography

Rey Jimenez started in the industry at Namco, then did a short stint at 3DO (when they were still around), and came over to Capcom. He started doing customer service and moved into development two years later, mainly handling the development process between Capcom and all of the 1st party companies. From there, he started working as Associate Producer and Producer on some of the collection titles that were developed here in the US.

Last updated: Aug 23, 2009