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Jacob Stephens

Game Credits

Production

Insecticide (2008)   (Co-Project Leads)
Insecticide: Part 1 (2008)   (Co-Project Leads)
 

Design

Insecticide (2008)   (Lead Level Designer)
Insecticide: Part 1 (2008)   (Lead Level Designer)
Marvel Nemesis: Rise of the Imperfects (2005)   (Lead Designer)
Vampire: The Masquerade - Redemption (2000)   (Designer)
Star Wars: Episode I - Racer (1999)   (Course Designers)
Star Wars: Episode I - Racer (1999)   (Course Designers)
Star Wars: Jedi Knight - Mysteries of the Sith (1998)   (Level Designers)
Star Wars: Jedi Knight - Dark Forces II (1997)   (3D Level Design)
 

Programming/Engineering

Escape from Monkey Island (2000)   (3D Backgrounds)
 

Art/Graphics

Sigma Star Saga (2005)   (Additional Backgrounds)
 


Developer Biography

After receiving a Bachelor of Architecture from Penn State University in 1996, Jacob accepted a position at LucasArts Entertainment Company, where he was a Level Designer on Jedi Knight: Dark Forces II (PC), Jedi Knight: Mysteries of the Sith (PC), and Star Wars: Episode I Racer (N64/PC). After creating backgrounds for Escape From Monkey Island (PC/PS2), he joined Nihilistic Software to work as a designer under then President/CEO/Design Director Ray Gresko. After Ray's departure Jacob worked as Lead Designer on StarCraft: Ghost and Marvel: Nemesis.

In 2005 he returned to the East Coast with his wife and family, and is currently working for Crackpot Entertainment as Lead Level Designer on Insecticide.

Last updated: Oct 02, 2007