Jacob StephensDeveloper BIO
After receiving a Bachelor of Architecture from Penn State University in 1996, Jacob accepted a position at
LucasArts Entertainment Company, where he was a Level Designer on
Jedi Knight: Dark Forces II (PC),
Jedi Knight: Mysteries of the Sith (PC), and
Star Wars: Episode I Racer (N64/PC). After creating backgrounds for
Escape From Monkey Island (PC/PS2), he joined
Nihilistic Software to work as a designer under then President/CEO/Design Director
Ray Gresko. After Ray's departure Jacob worked as Lead Designer on
StarCraft: Ghost and
Marvel: Nemesis.
In 2005 he returned to the East Coast with his wife and family, and is currently working for
Crackpot Entertainment as Lead Level Designer on
Insecticide.
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Games Credited