Mark Besner

Game Credits

Business

Assassin's Creed (Director's Cut Edition) (2008)   (Production Manager AI)
 

Production

Assassin's Creed II (2009)   (Production Manager Gameplay)
Assassin's Creed (2007)   (Production Manager - AI)
 

Programming/Engineering

Assassin's Creed (Director's Cut Edition) (2008)   (Additional Gameplay Team Lead)
Prince of Persia: The Sands of Time (2003)   (Lead Programmer)
 

Thanks

Assassin's Creed III (2012)   (Thanks)
Assassin's Creed: Brotherhood (2010)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.