MobyGoal achieved! Thanks to all contributors who helped us reach 250 documented ZX81 Games.

Sébastien Laporte

Also Known As

  • Sébastien Laporte
  • Sebastien Laporte

Game Credits

Design

Tom Clancy's Rainbow Six: Rogue Spear: Black ... (2001)   (Level / Scenario Design)
 

Art/Graphics

Assassin's Creed III (2012)   (Assistant Graphic Technical Directors)
Assassin's Creed III (2012)   (Assistant Graphic Technical Directors)
Assassin's Creed: Brotherhood (2010)   (Technical Lead Graphics)
Assassin's Creed II (2009)   (Technical Lead Graphics)
Assassin's Creed (Director's Cut Edition) (2008)   (Level Artists)
Far Cry 2 (2008)   (Level Art)
Assassin's Creed (2007)   (Level Artists)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Lead Level Artists)
Prince of Persia: The Two Thrones (2005)   (Team Lead Graphics)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (3D Artists)
Prince of Persia: Warrior Within (2004)   (Additional Modelers)
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (3D Artists)
Prince of Persia: The Sands of Time (2003)   (3D Modeling)
Tom Clancy's Rainbow Six 3: Raven Shield (2003)   (Artists)
Speed Challenge: Jacques Villeneuve's Racing ... (2002)   (Artists)
Disney's Donald Duck: Goin' Quackers (2000)   (Modeling & Mapping)
Walt Disney's The Jungle Book: Rhythm n'... (2000)   (Background & Props - Modeling & Mapping)
Speed Devils (1999)   (2D/3D Art)
Monaco Grand Prix Racing Simulation 2 (1998)   (3D Artists)
 

Video/Cinematics

Disney's Donald Duck: Goin' Quackers (2000)   (Modeling and Mapping)
Walt Disney's The Jungle Book: Rhythm n'... (2000)   (Lighting & Rendering - Rendering)
 

Thanks

Assassin's Creed: Revelations - The Lost Archive (2012)   (Thanks)
Assassin's Creed: Revelations (2011)   (Thanks)
 


Developer Biography

There is no biography on file for this developer.