User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Jocelyn Daoust

Game Credits

Programming/Engineering

Far Cry: Instincts - Predator (2006)   (Lead Engineer)
 

Audio

Assassin's Creed: Rogue (2014)   (Sound Supervisor)
Assassin's Creed: Unity (2014)   (Sound Supervisor)
Child of Light (2014)   (Sound Supervisor)
Far Cry 4 (2014)   (Sound Supervisor)
Watch_Dogs (2014)   (Sound Supervisor)
Assassin's Creed IV: Black Flag (2013)   (Sound Supervisor)
Assassin's Creed IV: Black Flag - Freedom Cry (2013)   (Sound Supervisor)
Far Cry 3: Blood Dragon (2013)   (Sound Supervisor)
Tom Clancy's Splinter Cell: Blacklist (2013)   (Sound Supervisor)
Assassin's Creed III (2012)   (Sound Supervisor)
Assassin's Creed III (2012)   (Sound Supervisor)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Lead Sound Technician)
Far Cry 3 (2012)   (Sound Supervisor)
Assassin's Creed: Revelations (2011)   (Lead Sound Technician)
Assassin's Creed: Brotherhood (2010)   (Lead Sound Technician)
Prince of Persia: The Forgotten Sands (2010)   (Sound Technicians)
Shaun White Skateboarding (2010)   (Sound Technicians)
Tom Clancy's Splinter Cell: Conviction (2010)   (Sound Technicians)
Assassin's Creed II (2009)   (Lead Sound Technician)
James Cameron's Avatar: The Game (2009)   (Sound Engineer)
James Cameron's Avatar: The Game (2009)   (Sound Engineers)
Far Cry 2 (2008)   (Sound Engineers)
Lost: Via Domus (2008)   (Sound Engineers)
Naruto: The Broken Bond (2008)   (Sound Engineers)
Prince of Persia (2008)   (Mixing Engineer)
Shaun White Snowboarding (2008)   (Sound Engineers)
Tom Clancy's Rainbow Six: Vegas 2 (2008)   (Sound Engineers)
Assassin's Creed (2007)   (Sound Engineers)
Beowulf: The Game (2007)   (Sound Engineers)
Naruto: Rise of a Ninja (2007)   (Sound Engineers)
Surf's Up (2007)   (Sound Engineers)
Surf's Up (2007)   (Sound Engineers)
Surf's Up (2007)   (Sound Engineers)
TMNT (2007)   (Sound Engineers)
Far Cry: Instincts - Evolution (2006)   (Sound Engineering)
Far Cry: Instincts - Predator (2006)   (Sound Engineering)
Open Season (2006)   (Sound Engineering)
Star Wars: Lethal Alliance (2006)   (Sound Engineers )
Tom Clancy's Ghost Recon: Advanced Warfighter (2006)   (Sound Studio - Ubisoft Montreal)
Tom Clancy's Rainbow Six: Vegas (2006)   (Sound Engineers)
Tom Clancy's Splinter Cell: Double Agent (2006)   (Sound Engineers)
Far Cry: Instincts (2005)   (Lead Engineer)
Kong: The 8th Wonder of the World (2005)   (Music and Game Mix )
Open Season (2005)   (Sound Engineers)
Prince of Persia: The Two Thrones (2005)   (Sound Engineers)
Star Wars: Episode III - Revenge of the Sith (2005)   (Music and Game Mix)
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Sound Engineers)
Myst IV: Revelation (2004)   (Lead Sound Engineer)
Prince of Persia: Warrior Within (2004)   (Voice Editing)
Star Wars Trilogy: Apprentice of the Force (2004)   (Music & Game Mix )
Tom Clancy's Splinter Cell: Pandora Tomorrow (2004)   (Music and Game Mix)
Prince of Persia: The Sands of Time (2003)   (Voice Editing)
 

Other

Assassin's Creed III: Liberation (2012)   (Lead Sound Technician)
 


Developer Biography

There is no biography on file for this developer.