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Alexandre Gagné

Also Known As

  • Alexandre Gagnea
  • Alexandre Gagne

Game Credits

Programming/Engineering

Prince of Persia (2008)   (Additional Programming)
 

Art/Graphics

Middle-earth: Shadow of Mordor (2014)   (Modeling / Textures Artists)
Assassin's Creed III: Liberation (2012)   (Artists 2D-3D)
Assassin's Creed: Revelations - The Lost Archive (2012)   (Artists 2D - 3D)
Assassin's Creed: Revelations (2011)   (Artists 2D - 3D)
Shaun White Skateboarding (2010)   (Additional Artists)
Tom Clancy's Splinter Cell: Conviction (2010)   (Modelers)
Assassin's Creed (Director's Cut Edition) (2008)   (Modeling)
Far Cry 2 (2008)   (Cinematic Modeling Team)
Assassin's Creed (2007)   (Modeling)
AND 1 Streetball (2006)   (Modeling)
Far Cry: Instincts - Predator (2006)   (Modeling)
Tom Clancy's Rainbow Six: Vegas (2006)   (Additional Weapons / Gadgets Art)
Far Cry: Instincts (2005)   (Modeling)
Prince of Persia: The Two Thrones (2005)   (Cinematic Team Modelers)
Tom Clancy's Rainbow Six: Lockdown (2005)   (Modelers )
Tom Clancy's Splinter Cell: Chaos Theory (2005)   (Cinematics Texturing by)
Far Cry (2004)   (Cutscene Creation: Light & Set Artists)
Prince of Persia: The Sands of Time (2003)   (CG Artists)
Smurf Racer (2001)   (Animators)
 

Video/Cinematics

Prince of Persia: Warrior Within (2004)   (Texture Artists)
 

Quality Assurance

The Amazing Spider-Man (2012)   (QA Testers)
GoldenEye 007: Reloaded (2011)   (QA Testers)
Skylanders: Spyro's Adventure (2011)   (QA Testers)
 


Developer Biography

There is no biography on file for this developer.