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Kevin Beardslee

Game Credits

Production

Defiance (2013)   (Additional Production)
 

Design

Ghostbusters (2016)   (Chief Creative Officer)
 

Programming/Engineering

Stonekeep (1995)   (3D Rendering Artists)
 

Art/Graphics

Ghostbusters (2016)   (Animators)
World of Warcraft (2004)   (Lead Animator)
Warcraft III: Reign of Chaos (2002)   (Additional Art)
Descent to Undermountain (1998)   (Lead Artist)
Stonekeep (1995)   (3D Animation & Special Effects Interplay Productions)
SimCity: Enhanced CD-ROM (1993)   (3-D Animation)
 

Audio

Warcraft III: The Frozen Throne (2003)   (Voice Acting)
 

Quality Assurance

Warcraft III: The Frozen Throne (2003)   (Campaign Feedback Team)
Diablo II (2000)   (Irvine Play‑Balance Team)
 

Thanks

Skyshine's BEDLAM: Redux! (2016)   (BEDLAM Backers)
WildStar (2014)   (Additional Thanks from Design)
 

Other

WildStar (2014)   (Founders)
Diablo II (Collector's Edition) (2000)   (Irvine Play-Balance Team)
StarCraft: Brood War (1998)   (Campaign Commandos)
 


Developer Biography

Kevin Beardslee was a lead developer on Blizzard Entertainment’s World of Warcraft and later founded Carbine Studios.

Last updated: Oct 10, 2008