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Kenneth C. M. Young

Also Known As

  • Kenneth Young
  • Kenny Young

Game Credits


Tearaway: Unfolded (2015)   (Audio Director)
LittleBigPlanet 3 (2014)   (The Secret Garden)
Run Sackboy! Run! (2014)   (The Gardens (Rework))
LittleBigPlanet Karting (2012)   ('Elevate This')
LittleBigPlanet PSVita (2012)   ('POD Music')
LittleBigPlanet 2 (2011)   (Audio Lead)
LittleBigPlanet: The Incredibles Level Kit (2010)   ('No Caper')
LittleBigPlanet: History Level Kit (2009)   ('The Chrysalis of Eternity')
LittleBigPlanet (2008)   (Musicians)
LittleBigPlanet: Metal Gear Solid Level Kit (2008)   (MGS1 'Encounter (LBP remix)')
Beats (2007)   (Sound Design)
Heavenly Sword (2007)   (Audio Production)
24: The Game (2006)   (Game Sound Effects Editing)
EyeToy: Kinetic (2005)   (Sound Design)
Fired Up (2005)   (Sound Design)
Go! Sudoku (2005)   (Lord of Calm)
EyeToy: Chat (2004)   (Sound Effects)
The Getaway: Black Monday (2004)   (Sound)


LittleBigPlanet 3 (2014)   (Special Thanks to Media Molecule)
LittleBigPlanet PSVita (2012)   (Special thanks for your collaboration and support)

Developer Biography

Kenny is from Edinburgh, Scotland, and lives near London working as an audio designer at Media Molecule, where he is responsible for the audio experience in the PlayStation 3 title LittleBigPlanet. Before joining Media Molecule Kenny was employed as a sound designer at Sony Computer Entertainment Europe's London Studio where he worked on over a dozen titles including 24: The Game, EyeToy: Kinetic, Fired Up, Gangs of London, The Getaway: Black Monday and Heavenly Sword. Prior to this he studied music technology as an undergraduate and went on to gain an MA, with distinction, in sound design.

Kenny is an active member of the game audio community, sits on the GDC Audio Advisory Board, and has spoken at the Develop Conference, GDC, GDC Europe, GameCity, the University of Edinburgh, Leeds College of Music and Confetti Institute of Creative Technologies. In October 2005, Kenny set up www.gamesound.org as a resource for those wishing to learn more about sound for games.

Last updated: Jul 09, 2009