Matt Aufderheide

Game Credits

Design

Purge (2003)   (Level Designer)
G-sector (2000)   (Game Design)
 

Programming/Engineering

G-sector (2000)   (Driver Fog code)
 

Art/Graphics

Battlecruiser Millennium (Gold Edition) (2003)   (Additional 3D Modelers, Animators)
Purge (2003)   (2D Artist)
G-sector (2000)   (Character Skins)
 


Developer Biography

There is no biography on file for this developer.