What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Matt Aufderheide

Game Credits

Design

Purge (2003)   (Level Designer)
 

Art/Graphics

Battlecruiser Millennium (Gold Edition) (2003)   (Additional 3D Modelers, Animators)
Purge (2003)   (2D Artist)
 


Developer Biography

There is no biography on file for this developer.