New MobyGoal! We're aiming for 1,500 well documented Arcade games.

James Stevenson

Game Credits

Programming/Engineering

Resistance: Fall of Man (2006)   (Insomniac Games)
 

Art/Graphics

Enslaved: Odyssey to the West (2010)   (Animation)
Heavenly Sword (2007)   (Animator)
24: The Game (2006)   (Cutscenes Creation)
Alias (2004)   (Cut-Scene Animators)
XGRA: Extreme G Racing Association (2003)   (Animation Team)
 

Video/Cinematics

24: The Game (2006)   (Assisted by)
 

Other

Fuse (2013)   (Insomniacs)
Outernauts (2012)   (Insomniacs)
Ratchet & Clank: Full Frontal Assault (2012)   (Insomniacs)
Ratchet & Clank: All 4 One (2011)   (Insomniacs)
Resistance 3 (2011)   (Insomniacs)
Ratchet & Clank Future: A Crack in Time (2009)   (Insomniac Games Inc.)
Ratchet & Clank Future: Quest for Booty (2008)   (Insomniac Games Inc.)
Resistance 2 (2008)   (Insomniac Games)
Ratchet & Clank Future: Tools of Destruction (2007)   (Created And Developed By)
Black & White 2: Battle of the Gods (2006)   (Product Planner)
 


Developer Biography

There is no biography on file for this developer.