Seth SpauldingDeveloper BIO
Seth joined
Firaxis in 2005, after ten years with
Cyberlore Studios in Massachusetts, where he contributed to the development of several PC and console titles including
Majesty: the Fantasy Kingdom Simulator and
Playboy: The Mansion.
After receiving a BFA in Illustration from Washington University, he produced computer graphics for various government agencies before entering the games biz in 1995.
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Games CreditedBioShock (2008), 2K Games
Sid Meier's Civilization IV: Colonization (2008), 2K Games
Sid Meier's Civilization: Revolution (2008), 2K Games
Sid Meier's Civilization IV: Beyond the Sword (2007), 2K Games
Sid Meier's Pirates! (2007), 2K Games
Sid Meier's Civilization IV: Warlords (2006), 2K Games
Sid Meier's Railroads! (2006), 2K Games
Playboy: The Mansion (2005), ARUSH Entertainment, Groove Games
RISK: Global Domination (2003), Atari, Inc.
MechWarrior 4: Inner Sphere 'Mech Pak (2002), Microsoft Games Studios
MechWarrior 4: Mercenaries (2002), Microsoft Games Studios
Majesty: The Northern Expansion (2001), Atari Europe S.A.S.U.
MechWarrior 4: Black Knight (2001), Microsoft Corporation
Majesty: The Fantasy Kingdom Sim (2000), MicroProse Software, Inc.
Command & Conquer: Tiberian Sun (1999), Electronic Arts, Inc.
Command & Conquer: Tiberian Sun (Platinum Edition) (1999), Electronic Arts, Inc.
Deadlock II: Shrine Wars (1998), Accolade, Inc.
Heroes of Might and Magic II Gold (1998), 3DO Company, The
Heroes of Might and Magic II: The Price of Loyalty (1997), New World Computing, Inc.
Warcraft II: Beyond the Dark Portal (1996), Blizzard Entertainment Inc.
World of Aden: Entomorph - Plague of the Darkfall (1995), Mindscape, Inc.