Dominique Philippine graduated from "Ecole Superieure d'Electricite" near Paris, France in 1984 with a CS engineering degree. After a short stint in a Silicon Valley start-up (Version Soft Inc.) working on the Apple IIGs and early version of the Macintosh, Dominique joined Electronic Arts in 1988. At EA, Dominique worked on productivity tools (Studio 8/Studio 32) before focusing on the EA game development tools. He worked on debuggers for a number of game platforms then went on to direct game development.
Last updated: Dec 09, 2011