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Dominique Philippine

Game Credits

Production

SimAnimals (2009)   (Senior Director of Product Development)
The Sims 2: Apartment Pets (2008)   (Senior Director of Development)
The Sims: Bustin' Out (2003)   (Development Directors)
NASCAR 2001 (2000)   (Development Director)
Nuclear Strike (1997)   (Electronic Arts - Director of Development)
 

Design

The Sims 2: Castaway (2007)   (Senior Development Director)
The Sims 2: Castaway (2007)   (Senior Development Director)
The Sims 2: Pets (2006)   (Senior Development Director)
The Sims: Online (2002)   (Senior Director of Development)
 

Programming/Engineering

The Godfather: The Game (2006)   (Technical Directors)
The Sims 2 (2004)   (Maxis Chief Technology Officer)
Nuclear Strike (1997)   (Tiburon Entertainment - Additional Engineers)
Road Rash (1994)   (Debugger)
Road Rash (1991)   (Programming Tools)
Centurion: Defender of Rome (1990)   (Additional Technical Assistance)
The Killing Game Show (1990)   (Technical Director)
 

Technology

The Sims 2: Apartment Pets (2008)   (Tech Fellow)
The Sims 2: Nightlife (2005)   (Maxis Chief Technology Officer )
 

Thanks

SimCity (2013)   (Thanks to everyone for their support)
The Sims 3 (2009)   (Special Thanks)
The Sims 3: World Adventures (2009)   (Special Thanks)
The Sims 2: Pets (2006)   (Special Thanks)
The Sims 2: Pets (2006)   (Special Thanks)
The Sims 2: Pets (2006)   (Very Special Thanks)
The Sims 2 (2005)   (Special Thanks)
The Sims 2 (2005)   (Special Thanks)
The Urbz: Sims in the City (2004)   (Special Thanks)
PGA Tour Golf (1990)   (Special Thanks)
 

Other

SimCity: Cities of Tomorrow (2013)   (VP of Development & Label Operations, Maxis)
 


Developer Biography

Dominique Philippine graduated from "Ecole Superieure d'Electricite" near Paris, France in 1984 with a CS engineering degree. After a short stint in a Silicon Valley start-up (Version Soft Inc.) working on the Apple IIGs and early version of the Macintosh, Dominique joined Electronic Arts in 1988. At EA, Dominique worked on productivity tools (Studio 8/Studio 32) before focusing on the EA game development tools. He worked on debuggers for a number of game platforms then went on to direct game development.

Dominique joined the Maxis studio in 2000 where he managed The Sims: Online development. Dominique became CTO of the Maxis studio until the studio relocated and merged with Redwood Shores.

Dominique is currently COO for the Sims studios at EA Redwood City and Salt Lake City.

Last updated: Dec 09, 2011