Darren Manes

Game Credits


Asheron's Call: Throne of Destiny (2005)   (Producers)

Quality Assurance

DOOM (2016)   (Director of Quality Assurance)
Fallout 4 (2015)   (Director of Quality Assurance)
Fallout Shelter (2015)   (Director of Quality Assurance)
Wolfenstein: The Old Blood (2015)   (Director of Quality Assurance)
The Elder Scrolls Online (2014)   (Director of Quality Assurance)
The Evil Within (2014)   (Director of Quality Assurance)
Wolfenstein: The New Order (2014)   (Director of Quality Assurance)
Dishonored: The Knife of Dunwall (2013)   (Director of Quality Assurance)
Dishonored (2012)   (Director of Quality Assurance)
DOOM³: BFG Edition (2012)   (Director of Quality Assurance)
Brink (2011)   (Director of Quality Assurance)
The Elder Scrolls V: Skyrim (2011)   (Director of Quality Assurance)
Hunted: The Demon's Forge (2011)   (Director of Quality Assurance)
Rage (2011)   (Director of Quality Assurance)
DOOM II (2010)   (Director of QA)
DOOM II RPG (2010)   (Director of QA)
Fallout: New Vegas (2010)   (Director of Quality Assurance)
Dick Marcinko: Rogue Warrior (2009)   (Director of QA)
Dungeons & Dragons Online: Eberron Unlimited (2009)   (Additional QA)
WET (2009)   (Director of QA)
Fallout 3 (2008)   (Director of QA)
Asheron's Call: Throne of Destiny (2005)   (QA Coordinator)
Ultima Online: Samurai Empire (2004)   (Quality Assurance Supervisors)
The Sims: Online (2002)   (Quality Assurance Leads)
Majestic: Special Edition (2001)   (Test Team)

Developer Biography

Darren Manes got his start in early 2000, as a QA Tester at Kesmai as it was bought out by Electronic Arts and turned into EA.com. After moving on to Maxis as a QA Supervisor and then EA Headquarters in Redwood Shores as a QA Manager, Darren moved to Turbine where he served as a Producer and QA Coordinator.

By late 2005 he had moved on to Emergent Game Technologies as a Senior Project Manager / QA Manager, but ended up moving back to EA in 2007 as a Senior QA Manager for the Warhammer franchise. He is currently the Director of QA for Bethesda Softworks.

He has over 15 web-based game credits, but the majority of his experience is in the Massively Multiplayer Online (MMO) realm - and has worked on a large number of them - including: Majestic, Motor City Online, Ultima Online and its expansions, Ultima X: Odyssey, The Sims: Online, Asheron's Call, Dungeons & Dragons Online and Warhammer Online: Age of Reckoning.

Last updated: May 07, 2008