Julian Lynn-Evans

Developer BIO

Julian Lynn-Evans' extensive career in publishing spans more than 25 years, first in print then interactive.

He was Vice President of Activision's European Studios from its inception in 1998 to 2003. Previously he was Senior Vice President of European Publishing for Virgin Interactive Entertainment between 1994 and 1998. Prior to that Julian launched and headed up Philips Media in Europe.

In 2006, he lived near London and was working as a consultant to the video game community and was a partner in a leading search and selection firm.

Also Known As

  • Julian Lyn-Evans
  • Juliann Lynn-Evans

Websites

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Games Credited
The Movies (Premiere Edition) (2005), Activision Publishing, Inc.
The Movies (2005), Activision Publishing, Inc.
Medieval: Total War - Viking Invasion (2003), Activision Publishing, Inc.
X2: Wolverine's Revenge (2003), Activision Publishing, Inc.
Wreckless: The Yakuza Missions (2002), Activision Publishing, Inc.
Disney/Pixar Toy Story Racer (2001), Activision Publishing, Inc.
The Weakest Link (2001), Activision (UK) Limited
Blade (2000), Activision Publishing, Inc.
Disney/Pixar's Buzz Lightyear of Star Command (2000), Activision Publishing, Inc.
Disney/Pixar's Buzz Lightyear of Star Command (2000), Activision Publishing, Inc.
Disney's Tarzan (2000), Activision Publishing, Inc.
Star Trek: Invasion (2000), Activision Publishing, Inc.
Disney/Pixar A Bug's Life (1999), Activision Publishing, Inc.
Disney/Pixar's Toy Story 2: Buzz Lightyear to the Rescue! (1999), Activision, Inc.
F-16 Aggressor (1998), Virgin Interactive Entertainment (Europe) Ltd.
Broken Sword: The Smoking Mirror (1997), Virgin Interactive Entertainment (Europe) Ltd.
Command & Conquer: Red Alert (1997), Virgin Interactive Entertainment, Inc.
Circle of Blood (1996), Virgin Interactive EspaƱa
Cyberia 2: Resurrection (1995), Virgin Interactive Entertainment, Inc.
Micro Machines (1995), Philips Interactive Media, Inc.
Burn:Cycle (1994), Philips Interactive Media International Ltd.
 

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