Solomon's Key for the NES was released in Japan on this day in 1986.

Hiroshi Miyaoka

Game Credits

Production

Metal Saga (2005)   (Production Assistance)
 

Design

Metal Max Returns (1995)   (Game Design)
Itadaki Street 2: Neon Sign wa Bara-iro ni (1994)   (Assistants of Game Design)
Animaniacs (1993)   (Planner)
Metal Max 2 (1993)   (Game Design)
Metal Max (1991)   (Game Design)
Dragon Warrior III (1988)   (Scenario Assistant)
Dragon Warrior II (1987)   (Scenario Assistant)
 

Programming/Engineering

Animaniacs (1993)   (Sub Programmer)
 

Writers

Alundra 2 (1999)   (Story)
Dragon Warrior (1986)   (Scenario Assistant)
 

Support

Dragon Warrior III (1988)   (Scenario Support)
 


Developer Biography

Hiroshi Miyaoka (宮岡寛), born July 4th, 1958, is a Japanese game designer best known for his work on Metal Max games. He was born in Hōfu, Yamaguchi Prefecture, and attended the Waseda University in Tokyo, after which he worked as a freelance writer. Miyaoka participated in the creation of the scenarios of the first three Dragon Quest games.

In 1988, he founded his own company, Crea-Tech. There, he created the free-roaming post-apocalyptic role-playing game Metal Max (1991) and its sequels.

Last updated: Jul 07, 2014