Atsushi Yamaguchi

Game Credits


Ghost in the Shell: Stand Alone Complex (2004)   (Landscape Design Team)
Resident Evil: Dead Aim (2003)   (Scenery Development)
Rejoice: Aretha Ōkoku no Kanata (1995)   (Director)
Haō Taikei Ryū Knight: Lord of Paladin (1994)   (Co-Director)
Aretha (1993)   (Director)


Super Mario 3D Land (2011)   (Main Program)
Super Mario Galaxy 2 (2010)   (Program)
Super Mario Galaxy (2007)   (System Programming)
Donkey Kong: Jungle Beat (2004)   (Character Programming)
International Superstar Soccer 3 (2003)   (Selection Programming)
Monster Rancher 4 (2003)   (Programmers)
Monster Rancher Advance 2 (2002)   (Programmers)
Monster Rancher 3 (2001)   (Programmers)
Monster Rancher Advance (2001)   (Programmer)
Unison: Rebels of Rhythm & Dance (2000)   (Data Works)


Project Sylpheed: Arc of Deception (2006)   (Stage Script)


Kid Icarus: Uprising (2012)   (Stage Modeling)
Teenage Mutant Ninja Turtles: Smash-Up (2009)   (Background Artists)
Bullet Witch (2006)   (Landscape Director)
Resident Evil: Dead Aim (2003)   (Character Development)
Klonoa 2: Lunatea's Veil (2001)   (3D Background Design)
Ridge Racer V (2000)   (2D Graphic Design)
Lunar: Eternal Blue (1994)   (Graphics)
Aretha III (1992)   (Graphic Design)
Altered Beast (1990)   (Graphic Designer)


Persona 4: Dancing All Night (2015)   (Recording Engineers)
Yakuza 0 (2015)   (Recording Engineers)
Persona Q: Shadow of the Labyrinth (2014)   (Recording Engineers)
Yakuza 5 (2012)   (Recording Engineers)
Yakuza: Dead Souls (2011)   (Assistant Engineers)
Resident Evil: The Umbrella Chronicles (2007)   (Chief Background Modeler)


The Legend of Zelda: Tri Force Heroes (2015)   (Special Thanks)


Captain Toad: Treasure Tracker (2014)   (Staff)
Super Mario 3D World (2013)   (Staff)

Developer Biography

There is no biography on file for this developer.