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Richard Rouse III

Also Known As

  • Richard Rouse

Game Credits

Production

The Suffering (2004)   (Project Lead)
Damage Incorporated (1997)   (Producer)
 

Design

Wheelman (2009)   (Designer)
BlackSite: Area 51 (2007)   (Director of Game Design)
The Suffering: Ties That Bind (2005)   (Creative Director & Writer)
The Suffering (2004)   (Lead Designer)
Drakan: The Ancients' Gates (2002)   (Design)
Centipede (1998)   (Lead Design)
Damage Incorporated (1997)   (Mission Level Design)
 

Programming/Engineering

Drakan: The Ancients' Gates (2002)   (Programming)
Centipede (1998)   (AI Programming)
Damage Incorporated (1997)   (Windows 95 Programming)
 

Writers

BlackSite: Area 51 (2007)   (Additional Writing)
The Suffering (2004)   (Writer)
Damage Incorporated (1997)   (Writing / Dialogue / Story)
 

Audio

Damage Incorporated (1997)   (Voice Actors)
 

Quality Assurance

Vessel (2012)   (Playtesters)
Strange Adventures in Infinite Space (2002)   (Fearless Testers)
Bumbler Bee-Luxe (1997)   (Beta Testing)
 

Thanks

Waking Mars (2012)   (Tiger Style Loves Our Playtesters)
Homefront (2011)   (Additional Thanks)
John Woo presents Stranglehold (2007)   (Special Thanks)
Sam & Max Episode 3: The Mole, the Mob, and t... (2007)   (Special Thanks)
Sam & Max Episode 4: Abe Lincoln Must Die! (2007)   (Special Thanks)
Sam & Max Episode 5: Reality 2.0 (2007)   (Special Thanks)
Sam & Max Episode 6: Bright Side of the Moon (2007)   (Special Thanks)
Mortal Kombat: Shaolin Monks (2005)   (Additional Thanks)
The Suffering: Ties That Bind (2005)   (Surreal Software would like to thank our "Fellow Sufferers")
 


Developer Biography

During his time in game development Richard Rouse III has served as Lead Designer and Writer on a wide variety of games, including the Macintosh RPG Odyssey: The Legend of Nemesis, the action/strategy hybrid Damage Incorporated, the classic arcade game remake Centipede 3D, and the action/horror title The Suffering. He also contributed to the action/RPG Drakan: The Ancients' Gates, and served as Creative Director on The Suffering: Ties That Bind.

Rouse has written extensively on game design for publications including Game Developer, SIGGRAPH Computer Graphics, Develop, Gamasutra, and Inside Mac Games. Rouse's popular and sizable book about game design and development titled Game Design: Theory & Practice was released in 2001 and was followed by an expanded second edition in 2004. Rouse is currently a Creative Director at Midway Games.

Last updated: Dec 04, 2005