How much time do you spend in each single session when you play games?

David Lubar

Also Known As

  • Dave Lubar

Game Credits


Frogger 2 (2000)   (Design)
Home Improvement: Power Tool Pursuit (1994)   (Design)
Home Alone (1991)   (Design)
Pastfinder (1984)   (Designed by)
Flash Gordon (1983)   (Game design by)
Plasmania (1983)   (Game design by)
SpaceMaster X-7 (1983)   (Game design by)
Fantastic Voyage (1982)   (Game design by)
Worm War I (1982)   (Game Design by)


Frogger 2 (2000)   (Programming)
Home Improvement: Power Tool Pursuit (1994)   (Programming)
The Ren & Stimpy Show: Buckeroo$! (1993)   (Programming by)
The Simpsons: Bartman Meets Radioactive Man (1992)   (Additional Programming)
Swamp Thing (1992)   (Programming and Design by)
Home Alone (1991)   (Program)
Sentinel (1990)   (Propgrammed by)
Where in Time is Carmen Sandiego? (1989)   (Programmer)
Pharaoh's Revenge (1988)   (Commodore 64/128 version programmed by)
Murder on the Mississippi (1986)   (Apple version developed by)
Shanghai (1986)   (C-64 version)
Master of the Lamps (1985)   (Adapted by)
Ultima IV: Quest of the Avatar (1985)   (Atari Conversions by)
Crypt of Medea (1984)   (Graphics routines from Penguin Software's 'Graphics Magician' were written by)
Pastfinder (1984)   (By)
Bumper Bash (1983)   (Programmer)
The Challenge of... NEXAR (1983)   (By)
Flash Gordon (1983)   (Programmed by)
SpaceMaster X-7 (1983)   (Programmed by)
Adventures in Videoland: Rollercoaster (1982)   (Game by)
Fantastic Voyage (1982)   (Programmed by)
Worm War I (1982)   (Programmed by)
Frogger (1981)   (Programming)
Super Breakout (1978)   (Programming)


Activision Hits Remixed (2006)   (An Incredibly Hugh Thanks To)
Activision Anthology (2002)   (An Incredibly Huge Thanks to)

Developer Biography

There is no biography on file for this developer.