James Dargie

Also Known As

  • James H. Dargie

Game Credits

Programming/Engineering

Black Dahlia (1998)   (3D Room Design)
 

Art/Graphics

Defiance (2013)   (Art Director)
Call of Duty: Black Ops (2010)   (Associate Art Directors)
Medal of Honor: Airborne (2007)   (Computer Graphics Director)
Medal of Honor: Pacific Assault (2004)   (Lead Weapons Artist)
RTX: Red Rock (2003)   (Modelers)
Metroid Prime (2002)   (Senior Artists)
Pirates: The Legend of Black Kat (2002)   (Additional Modelers)
Battlecruiser 3000AD v2.0 (1998)   (3D World Object Database)
JetFighter: Full Burn (1998)   (Art Director - Cinematics, Virtual Environment, and In-Game Assets)
Ripper (1996)   (Graphics)
 

Quality Assurance

Call of Duty: Black Ops II (2012)   (Additional Contributions)
 

Thanks

Medal of Honor: Rising Sun (2003)   (Additional Thanks)
 

Other

Call of Duty: MW3 (2011)   (Additional Development Support from Raven Software, Treyarch and Neversoft Entertainment)
 


Developer Biography

James Dargie has been involved in CG production since 1995. Receiving a degree in Industrial Design, he has been employed by some of the biggest companies in the entertainment industry from film to gaming; specializing in modeling, texturing, graphic layout, game design, story and narrative. He has designed productions for era specific periods as well as envisioned futuristic vehicles and concepts. James is a true fan of cinema and gaming from lighting to post and brings his passion for the media to every facet of each production.

Last updated: Oct 18, 2015