Massimiliano Calamai

Also Known As

  • Max Calamai

Game Credits

Production

Diabolik: The Original Sin (2009)   (Executive Producer)
Belief & Betrayal (2007)   (Head of Development)
Ducati World Championship (2006)   (Production Lead)
Black Viper (1996)   (Production managers)
Fightin' Spirit (1996)   (Production Managers)
Pray for Death (1996)   (Associate Producers)
 

Design

Gem Smashers (2011)   (Based on the original version by)
Belief & Betrayal (2007)   (Subject)
Ducati World Championship (2006)   (Menu Design)
PaperBoy / Rampage (2005)   (Reverse Design)
Crime Stories: From the Files of Martin Mystère (2004)   (Game Design)
Pray for Death (1996)   (Design)
 

Programming/Engineering

Ducati World Championship (2006)   (Game Procedure)
 

Writers

Diabolik: The Original Sin (2009)   (Subject & Story)
Crime Stories: From the Files of Martin Mystère (2004)   (Dialogues)
 

Art/Graphics

Gem Smashers (2011)   (Graphic Artists)
The Aly & AJ Adventure (2007)   (Graphics)
M&M's Break' Em (2007)   (Graphics)
Ducati World Championship (2006)   (Graphics)
Marble Madness / Klax (2005)   (Graphics)
Gem Smashers (2003)   (Graphics)
Tsunami 2265 (2002)   (Intro and Final Sequences )
Pray for Death (1996)   (Additional Graphics)
I Play: 3D Tennis (1992)   (Graphics)
 

Video/Cinematics

Gem Smashers (2011)   (Videos)
 

Quality Assurance

Belief & Betrayal (2007)   (Testing)
Ducati World Championship (2006)   (Lead Qualitiy Assurance)
Marble Madness / Klax (2005)   (Reverse Design & Testing)
PaperBoy / Rampage (2005)   (Testing)
Crime Stories: From the Files of Martin Mystère (2004)   (Testing)
 

Marketing

Marble Madness / Klax (2005)   (Product Manager)
PaperBoy / Rampage (2005)   (Product Manager)
Crime Stories: From the Files of Martin Mystère (2004)   (Production Manager)
Tsunami 2265 (2002)   (Product Manager)
 

Other

Crime Stories: From the Files of Martin Mystère (2004)   (Subject)
3D World Boxing (1992)   (Others)
 


Developer Biography

There is no biography on file for this developer.