|Ratchet & Clank: Up Your Arsenal (2004)||(Insomniac Games, Inc.)|
|Spyro 2: Ripto's Rage! (1999)||(Insomniac Games Team)|
|Jak and Daxter: The Lost Frontier (2009)||(Sr. Engineer (The Enforcer))|
|Secret Agent Clank (2008)||(Sr. Engineer (The Enforcer))|
|Ratchet & Clank: Size Matters (2007)||(Sr. Engineer (The Enforcer))|
|Ratchet & Clank: Going Commando (2003)||(Developed by Insomniac Games)|
|Ratchet & Clank (2002)||(Programmer/IT Manager)|
|Resistance: Fall of Man (2006)||(Special thanks to many former Insomniacs and other friends who contributed to the game)|
|Spyro: Year of the Dragon (2000)||(Insomniac Games)|
|Spyro the Dragon (1998)||(Developers (Insomniac Games, Inc.))|
Jared Hardy was hired by Insomniac Games immediately after graduating from the University of Southern California in 1998, as a Dean's Scholar with a major in Computer Science and a minor in Fine Arts, specializing in Media Based Imaging.
He has worked on every game Insomniac Games has released in both the "Spyro the Dragon" and "Ratchet and Clank" series of games through 2006.
He left Insomniac Games in 2005 to help start High Impact Games, where he helped develop two "Ratchet and Clank" series titles and one "Jak and Daxter" title, for both the PSP and PS2.
Last updated: Feb 16, 2010