John WuDeveloper BIO
John Wu is a Senior Artist and Concept Artist at
Sony Computer Entertainment America (SCEA) located in Santa Monica, California. His responsibilities are to create high-level conceptual art and animation for multiple projects, to further communicate the Creative Director's vision.
Prior to working at SCEA, John spent five years at
Insomniac Games, Burbank, California, where he helped create the hit franchise series "Ratchet and Clank" for the Playstation2, and more recently "Resistance: Fall of Man" for the Playstation3's launch.
Before his move to California, John lived in Montreal, Quebec, and is an Alumni of Dawson College's Illustration and Design program. After graduating, John worked as a storyboard artist on various televised commercial campaigns, as well as a layout/posing artist for children's animation. His last position in Montreal was as a Lead Artist in a role-playing game company called Dream Pod 9.
Websites
Games Credited
- Fat Princess: Fistful of Cake (2010), Sony Computer Entertainment Europe Ltd.
- God of War: Ghost of Sparta (2010), Sony Computer Entertainment America, Inc.
- Fat Princess (2009), Sony Computer Entertainment America, Inc.
- Flower (2009), Sony Computer Entertainment Europe Ltd.
- Resistance: Fall of Man (2006), Sony Computer Entertainment Incorporated
- Ratchet: Deadlocked (2005), Sony Computer Entertainment America, Inc.
- Ratchet & Clank: Up Your Arsenal (2004), Sony Computer Entertainment America, Inc.
- Rome: Total War (2004), Activision Publishing, Inc.
- Ratchet & Clank: Going Commando (2003), Sony Computer Entertainment America, Inc.
- Ratchet & Clank (2002), Sony Computer Entertainment Europe Ltd.
- Daleks (1991),