|Guild Wars 2 (2012)||(Design)|
|Spore Creatures (2008)||(Design & Scripting)|
|Disney Pirates of the Caribbean: At World's End (2007)||(Level Design)|
|Guild Wars: Eye of the North (2007)||(Designers)|
|Pirates of the Caribbean: Dead Man's Chest (2006)||(Designer)|
|LEGO Star Wars: The Video Game (2005)||(Level Design/Scripting)|
|Robots (2005)||(Level Design / Scripting)|
|007: Everything or Nothing (2003)||(Level Design)|
Sam Beirne is a game designer from Washington. As of 2007, he is employed by ArenaNet, a subsidiary of NCsoft and the creator of Guild Wars, where he works on the design team.
Before joining ArenaNet, Sam worked at Amaze Entertainment, a subsidiary of Foundation 9 Entertainment, in the Griptonite Games studio. During his nearly three and a half years at Amaze Entertainment, Sam worked on a number of handheld games based on popular feature films including 007: Everything or Nothing, LEGO Star Wars: The Video Game, and Pirates of the Caribbean: Dead Man's Chest / At World's End.
Last updated: Jun 27, 2007