Brian Fehdrau

Moby ID: 120992

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Brian Fehdrau has been working for Microsoft as a senior software design engineer since April 2010. Previously he also worked as a senior software engineer on various titles at Griptonite Games (July 2009 - March 2009), Foundation 9 Entertainment (January 2007 - March 2010) and Amaze Entertainment (June 2002 - March 2010), all three owned by the same company. Before that he was a lead programmer at Boss Game Studios (April 1996 - June 2002) and Square Soft, Inc. (July 1993 - April 1996). He started in the games industry by founding the shareware company Anarchy Road Software in 1987 and programmed at it for six years until 1993. It published several screen savers, utilities, and a FidoNet-equipped bulletin board for the Amiga. With Anarchy he earned less than $10,000, but it got him through college as he graduated with a B.Sc in Computational Science at the University of Saskatchewan in 1992.

Credited on 23 games

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Microsoft Flight (2012, Windows) Special Thanks
Assassin's Creed: Bloodlines (2009, PSP) Additional Programming
Disney The Princess and the Frog (2009, Wii) Engine and Tools Programming
Where the Wild Things Are (2009, PlayStation 3) Lead Engine Programmer
Indiana Jones and the Staff of Kings (2009, PSP) Engine Development
X-Men Origins: Wolverine (2009, PlayStation 2) Engine Team
Spider-Man: Web of Shadows - Amazing Allies Edition (2008, PlayStation 2) Engine Development
Shrek the Third (2007, Xbox 360) Engine & Tools Development
Call of Duty: Roads to Victory (2007, PSP) Engine Development
Over the Hedge: Hammy Goes Nuts! (2006, PSP) Engine Development
Eragon (2006, PSP) Engine Development
Pirates of the Caribbean: Dead Man's Chest (2006, PSP) Engine & Tools Development
The Sims 2 (2005, PSP) Engine & Tools Lead
The Lord of the Rings: Tactics (2005, PSP) Engine Lead
Lemony Snicket's A Series of Unfortunate Events (2004, GameCube) Adrenium Engine
Digimon Rumble Arena 2 (2004, GameCube) Game System Architect
Samurai Jack: The Shadow of Aku (2004, PlayStation 2) Adrenium Engine and Tools by
Stunt Racer 64 (2000, Nintendo 64) 3D Engine Programmer
World Driver Championship (1999, Nintendo 64) Lead Programmer
Twisted Edge: Extreme Snowboarding (1998, Nintendo 64) Additional Tools

[ full credits ]

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