What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Terrance Cohen

Also Known As

  • Terry Cohen

Game Credits

Programming/Engineering

BioShock (2007)   (Additional Programming)
Resistance: Fall of Man (2006)   (Insomniac Games)
SWAT 4 (2005)   (Programming)
Tribes: Vengeance (2004)   (Programmer)
Medal of Honor (1999)   (Additional Behavior Scripting)
 

Audio

Freedom Force (2002)   (Voices)
 

Quality Assurance

Dark Reign: The Future of War (1997)   (External Play Balancers)
 

Thanks

Fuse (2013)   (Special Thanks)
Ratchet & Clank: All 4 One (2011)   (Special Thanks)
Resistance 3 (2011)   (Special Thanks)
SWAT 4: The Stetchkov Syndicate (2006)   (Special Thanks To)
 

Other

Ratchet & Clank Future: A Crack in Time (2009)   (Insomniac Games Inc.)
Ratchet & Clank Future: Quest for Booty (2008)   (Insomniac Games Inc.)
Resistance 2 (2008)   (Insomniac Games)
Ratchet & Clank Future: Tools of Destruction (2007)   (Created And Developed By)
Ratchet: Deadlocked (2005)   (Staff)
 


Developer Biography

13 years professional software engineering experience with 9 years in the games industry. 3 triple-A titles on 3 platforms in the last 3 years, each selling over 2 million units. 12 shipped game titles on 5 platforms including franchise-firsts Bioshock, Resistance: Fall of Man, and Medal of Honor.

Specialties: Balancing performance with architecture considerations in the design of large software systems.

Last updated: Apr 10, 2010