Terrance CohenDeveloper BIO
13 years professional software engineering experience with 9 years in the games industry. 3 triple-A titles on 3 platforms in the last 3 years, each selling over 2 million units. 12 shipped game titles on 5 platforms including franchise-firsts Bioshock, Resistance: Fall of Man, and Medal of Honor.
Specialties:
Balancing performance with architecture considerations in the design of large software systems.
Also Known As
Websites
Games Credited
- Resistance 3 (2011), Sony Computer Entertainment Europe Ltd.
- Ratchet & Clank Future: A Crack in Time (2009), Sony Computer Entertainment America, Inc.
- Ratchet & Clank Future: Quest for Booty (2008), Sony Computer Entertainment America, Inc.
- Resistance 2 (2008), Sony Computer Entertainment America, Inc.
- BioShock (2007), 2K Games, Inc.
- Ratchet & Clank Future: Tools of Destruction (2007), Sony Computer Entertainment America, Inc.
- Resistance: Fall of Man (2006), Sony Computer Entertainment Incorporated
- SWAT 4: The Stetchkov Syndicate (2006), Sierra Entertainment, Inc.
- Ratchet: Deadlocked (2005), Sony Computer Entertainment America, Inc.
- SWAT 4 (2005), Sierra Entertainment, Inc.
- Tribes: Vengeance (2004), Vivendi Universal Games, Inc.
- Freedom Force (2002), Crave Entertainment, Inc., Electronic Arts, Inc.
- Medal of Honor (1999), Electronic Arts, Inc.
- Dark Reign: The Future of War (1997), Activision, Inc.