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Éric Tougas

Also Known As

  • Eric Tougas

Game Credits


Disciples II: Guardians of the Light (2003)   (Sound Editors)

Quality Assurance

Spore Hero (2009)   (QA Project Lead)
Asphalt: Urban GT (2004)   (QA Leads)
Tom Clancy's Ghost Recon: Jungle Storm (2004)   (QA Leads)
Chariots of War (2003)   (Lead Tester)
Chrome (2003)   (Quality Assurance)
Disciples II: Rise of the Elves (2003)   (Quality Assurance Team)
Europa Universalis: Crown of the North (2003)   (QA LEAD)
Legion Gold (2003)   (Quality Assurance Team)
Microsoft Train Simulator: German Railroads Volume... (2003)   (Quality Assurance Supervisor)
Microsoft Train Simulator: German Railroads Volume... (2003)   (Quality Assurance Supervisor)
Microsoft Train Simulator: Heidi-Express (2003)   (Quality Assurance Supervisor)
Mistmare (2003)   (Quality Assurance)
Celtic Kings: Rage of War (2002)   (Quality Assurance Team)
Disciples II: Dark Prophecy (2002)   (Lead tester)
Dragon Throne: Battle of Red Cliffs (2002)   (Quality Assurance Team)
Legion (2002)   (Quality Assurance Team)
Micro Commandos (2002)   (Team)
Microsoft Train Simulator: Regional Add-On Pack: U... (2002)   (Quality Assurance Testers)
New World Order (2002)   (Quality Assurance Team)
O.R.B.: Off-World Resource Base (2002)   (Testers)
The Partners (2002)   (Team)
Platoon (2002)   (Lead Tester)
Prince of Qin (2002)   (Team)
Robin Hood: The Legend of Sherwood (2002)   (Lead Tester)
Strike Fighters: Project 1 (2002)   (Quality Assurance Team)
Diggles: the Myth of Fenris (2001)   (Quality Assurance Team)
Disney's Tarzan Untamed (2001)   (Testers)
Earth 2150: Lost Souls (2001)   (Team)
Kohan: Ahriman's Gift (2001)   (QA testers)
Trainz: Virtual Railroading on your PC (2001)   (Quality Assurance Testers)
Bejeweled Deluxe (2000)   (QA Lead)
Crime Cities (2000)   (Lead Tester)


Dino Island (2002)   (Team)
Disney's Donald Duck: Goin' Quackers (2000)   (With)

Developer Biography

Éric Tougas first joined JAMDAT in September 2004 to work as a QA Lead on mobile games. JAMDAT then merged with EA in December 2005 to become EA Mobile.

After 4 years at JAMDAT/EA Mobile, he joined EA Montreal to fill a QA Project manager position and worked on the Boogie SuperStar Wii project.

Outside work he enjoys hiking and racquetball and also play various RPGs as well as some Rock Band once in a while with friends.

Last updated: Dec 11, 2008