Ronald Millar Sr.Developer BIO
From Ron Millar;
Oct 2000-Oct 2001
Swingin’ Ape Studios, Aliso Viejo, CA
Lead Designer (Sound Designer)
Aug 1999-Jan 2000
The Collective, Laguna Beach, CA
Lead Designer / Creative Director
Dec 1996-Oct 1998
Redline Games, Costa Mesa, CA
Vice President & Senior Designer
1993-Dec 1996
Blizzard Entertainment, Irvine, CA
Senior Designer / Creative Director / Producer / 2D&3D Artist and Animator
1991-1993
Silicon & Synapse (Now Blizzard Entertainment) Costa Mesa, CA
2D/3D Artist & Animator, Game Designer
1990-1991
Virgin Games, Irvine, CA
2D Artist & Animator
1988 and prior to 1990
(UK) Programmed and did art for self published games for C-64, Ti-499a, ZX spectrum, TRS-80 and others.
Various Pieces of art for C-64, Amiga and Atari ST games for UK companies
Began work on Apple, PC, Amiga and Atari ST versions of an RPG and a drawing / painting program that I was going to publish
Also Known As
- Ronald Miller
- Ron Millar
- Ronald Millar
Websites
Games CreditedBlack & White 2: Battle of the Gods (2006), Electronic Arts, Inc.
Black & White 2 (2005), Electronic Arts, Inc.
Black & White 2 (Collector's Edition) (2005), Electronic Arts, Inc.
Goblin Commander: Unleash the Horde (2003), Jaleco Entertainment, Inc.
StarCraft (1998), Blizzard Entertainment Inc.
Dark Reign: The Future of War (1997), Activision, Inc.
Diablo (1997), Blizzard Entertainment Inc.
Norse by Norse West: The Return of the Lost Vikings (1997), Interplay Entertainment Corp.
Warcraft II: Beyond the Dark Portal (1996), Blizzard Entertainment Inc.
Justice League Task Force (1995), Acclaim Entertainment, Inc.
Warcraft II: Tides of Darkness (1995), Blizzard Entertainment Europe
BlackThorne (1994), Interplay Productions, Inc.
The Death and Return of Superman (1994), SunSoft
WarCraft: Orcs & Humans (1994), Blizzard Entertainment Inc.
Rock 'n Roll Racing (1993), Interplay Productions, Inc.
The Lost Vikings (1992), Interplay Productions, Inc.
M.C. Kids (1992), Virgin Games, Inc.
Prince of Persia (1992), Virgin Games, Inc.