Henrik Fåhraeus

Also Known As

  • Henrik Fähreaus

Game Credits

Production

Stellaris (2016)   (Game Director)
Crusader Kings II: Sons of Abraham (2013)   (Project Lead)
Crusader Kings II: The Old Gods (2013)   (Project Lead)
Crusader Kings II (2012)   (Project lead)
 

Design

Stellaris (2016)   (Designers)
Crusader Kings II: Sons of Abraham (2013)   (Game Design)
Crusader Kings II: The Old Gods (2013)   (Game Design)
Crusader Kings II (2012)   (Game Designer)
Europa Universalis III: Heir to the Throne (2009)   (Game Design)
Europa Universalis III: In Nomine (2008)   (Game Design)
Hearts of Iron II: Platynowa Edycja (2007)   (Game Design)
Hearts of Iron II: Złota Edycja (2006)   (Game Design )
Hearts of Iron II (2005)   (Game Design)
Hearts of Iron (Platinum) (2004)   (Game Design)
Hearts of Iron (2002)   (Game Design)
Europa Universalis II (2001)   (Scenario Design)
 

Programming/Engineering

Crusader Kings II: Sons of Abraham (2013)   (Programming)
Crusader Kings II: The Old Gods (2013)   (Programming)
Europa Universalis IV (2013)   (Additional Programming)
Crusader Kings II (2012)   (Programming)
Europa Universalis III: Divine Wind (2010)   (Additional Programming)
Hearts of Iron III: Semper Fi (2010)   (Leitender Programmierer)
Victoria II (2010)   (Programming)
Europa Universalis III: Heir to the Throne (2009)   (Programming)
Hearts of Iron III (2009)   (Programming)
Europa Universalis III: In Nomine (2008)   (Programming)
Europa Universalis: Rome (2008)   (Programming)
Europa Universalis: Rome - Vae Victis (2008)   (Programming)
Hearts of Iron II: Platynowa Edycja (2007)   (Programming)
Hearts of Iron II: Złota Edycja (2006)   (Programming )
Hearts of Iron II (2005)   (Programming)
Crusader Kings (2004)   (Programmers)
Hearts of Iron (Platinum) (2004)   (Programming)
Victoria: An Empire Under the Sun (2003)   (Programmers)
Hearts of Iron (2002)   (Programming)
Europa Universalis II (2001)   (Events Scripting)
 

Writers

Crusader Kings II: Sons of Abraham (2013)   (Scripting & Research)
Hearts of Iron (Platinum) (2004)   (Events Scripting)
Europa Universalis II (2001)   (Events Scripting)
 

Creative Services

Crusader Kings II: The Old Gods (2013)   (Manual)
Europa Universalis III: Divine Wind (2010)   (Editor)
Europa Universalis III: In Nomine (2008)   (Manual)
 

Support

Legion Gold (2003)   (Additional Contributions)
 

Other

Legion (2002)   (Additional contributions)
 


Developer Biography

Henrik is currently the Head of Game Direction at Paradox Development Studio. Since joining the company in 2001, he has worked on most games - and a great many expansions - released by the studio in one capacity or another.

He is best known for being Lead Designer on Crusader Kings II and Stellaris, but he also wrote the design for the original Hearts of Iron and co-designed Crusader Kings together with Joakim Bergqwist. Henrik has contributed to the design of most other games released by the studio and has worked as a programmer, project lead, game writer and scripter on various occasions.

He has a particular interest in the fields of emergent gameplay and procedural storytelling and has held talks on these subjects at the GDC.

Last updated: Nov 29, 2016