Steven Tattersall

Game Credits


Ghosthunter (2003)   (Additional Design)


24: The Game (2006)   (Optimization)
Ghosthunter (2003)   (Programming)
Primal (2003)   (AI & Inventory Code)
C-12: Final Resistance (2001)   (Programming Team)
MediEvil II (2000)   (Main Programming)


Uncharted 4: A Thief's End (2016)   (Advanced Technology Group)
The Order: 1886 (2015)   (Advanced Technology Group Team)
inFAMOUS: First Light (2014)   (Advanced Technology Group)
LittleBigPlanet PSVita (2012)   (Advanced Technology Group)
PlayStation All-Stars Battle Royale (2012)   (Advanced Technology Group)
Resistance: Burning Skies (2012)   (Advanced Technology Group)
Uncharted: Golden Abyss (2011)   (Advanced Technology Group)


Platonix Profi Edition (1995)   (We like to Greet the following)

Developer Biography

There is no biography on file for this developer.