What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Steven Tattersall

Game Credits

Design

Ghosthunter (2003)   (Additional Design)
 

Programming/Engineering

24: The Game (2006)   (Optimization)
Ghosthunter (2003)   (Programming)
Primal (2003)   (AI & Inventory Code)
C-12: Final Resistance (2001)   (Programming Team)
MediEvil II (2000)   (Main Programming)
 

Technology

PlayStation All-Stars Battle Royale (2012)   (Advanced Technology Group)
Resistance: Burning Skies (2012)   (Advanced Technology Group)
Uncharted: Golden Abyss (2011)   (Advanced Technology Group)
 


Developer Biography

There is no biography on file for this developer.