Adam Garman

Game Credits

Programming/Engineering

Killzone 2 (2009)   (Advanced Technology Group)
Heavenly Sword (2007)   (Advanced Technology Group)
Ghosthunter (2003)   (Programming)
Primal (2003)   (Gameplay Programming)
 

Technology

Horizon: Zero Dawn (2017)   (WWS Advanced Technology Group)
The Last Guardian (2016)   (Advanced Technology Group)
Uncharted 4: A Thief's End (2016)   (Advanced Technology Group)
inFAMOUS: First Light (2014)   (Advanced Technology Group)
God of War: Ascension (2013)   (Advanced Technology Group)
Killzone: Mercenary (2013)   (Advanced Technology Group)
The Last of Us (2013)   (Advanced Technology Group)
Resistance: Burning Skies (2012)   (Advanced Technology Group)
Twisted Metal (2012)   (Advanced Technology Group)
Wonderbook: Book of Spells (2012)   (Advanced Technology Group)
Killzone 3 (2011)   (Advanced Technology Group)
Uncharted: Golden Abyss (2011)   (Advanced Technology Group)
 

Thanks

The Last Guardian (2016)   (Special Thanks)
 

Other

WipEout 2048 (2012)   (Other)
Formula 1 Championship Edition (2007)   (ATG Team)
MotorStorm (2006)   (ATG Team)
 


Developer Biography

There is no biography on file for this developer.