User review spotlight: Ultima IV: Quest of the Avatar (DOS)

Steven Moore

Also Known As

  • Steve Moore

Game Credits

Design

Ratchet & Clank: Up Your Arsenal (2004)   (Insomniac Games, Inc.)
NetStorm: Islands at War (1997)   (Father and Author)
 

Programming/Engineering

Mirror's Edge (2010)   (Programming)
Resistance: Fall of Man (2006)   (Insomniac Games)
Ratchet & Clank: Going Commando (2003)   (Developed by Insomniac Games)
 

Art/Graphics

The Walking Dead: 400 Days (2013)   (Character Art)
The Walking Dead: Season Two (2013)   (Character Artists)
The Wolf Among Us (2013)   (Character Artists)
The Walking Dead (2012)   (Character Art)
24: The Game (2006)   (Environments)
The Lord of the Rings: The Battle for Middle-Earth (2004)   (Additional Art)
Command & Conquer: Generals - Zero:Hour (2003)   (Artists)
Ghosthunter (2003)   (Environment Art)
Primal (2003)   (Environment Modelling)
Star Wars: X-Wing Alliance (1999)   (3D Modelling)
Star Wars: X-Wing Collector Series (1998)   (Additional Artwork)
 

Quality Assurance

Postal²: Apocalypse Weekend (2004)   (Testing)
 

Thanks

Ratchet & Clank: All 4 One (2011)   (Special Thanks)
Resistance 3 (2011)   (Special Thanks)
 

Other

Ratchet & Clank Future: A Crack in Time (2009)   (Insomniac Games Inc.)
Ratchet & Clank Future: Quest for Booty (2008)   (Insomniac Games Inc.)
Resistance 2 (2008)   (Insomniac Games)
Formula 1 Championship Edition (2007)   (Cambridge Studio)
Ratchet & Clank Future: Tools of Destruction (2007)   (Created And Developed By)
Ratchet: Deadlocked (2005)   (Staff)
 


Developer Biography

There is no biography on file for this developer.