Moby Poll: Do you pre-order games, buy at launch, or wait?

Chris Roope

Game Credits

Design

Heavenly Sword (2007)   (Design and Mapping Team)
24: The Game (2006)   (Design Implementation)
 

Quality Assurance

Ghosthunter (2003)   (Internal QA)
Primal (2003)   (Internal QA)
 

Thanks

WipEout Pulse (2007)   (Special Thanks)
 


Developer Biography

There is no biography on file for this developer.