What is your position on crowd funded games? (e.g., Kickstarter, Early Access on Steam)

Richard Larm

Also Known As

  • Rich Larm

Game Credits

Art/Graphics

Dante's Inferno (2010)   (Art - Environment Lead)
Dante's Inferno: Trials of St. Lucia (2010)   (Lead Environment Artist)
The Sims 2: Pets (2006)   (Lead Environment Modeler)
The Sims 2 (2005)   (Lead Object Artist)
The Urbz: Sims in the City (2004)   (Additional Art Support)
There (2003)   (Art)
Star Wars: Starfighter (2001)   (World Modelers/Skydomes)
Star Wars: X-Wing Alliance (1999)   (Art Technicians)
 


Developer Biography

Rich Larm has worked as a 3d artist at various companies: LucasArts, There.com, IMVU.com, Maxis, Google and Electronic Arts. His shipped products range from console titles to MMOGs.

Last updated: Feb 02, 2010