Stuart Roch

Developer BIO

Stuart has been a member of the interactive industry for the past thirteen years working in quality assurance, design and production capacities. While at Shiny Entertainment, Stuart acted in design and production roles on Wild 9, R/C Stunt Copter, Messiah and the critically acclaimed Sacrifice. Stuart led the Shiny team in production of Enter the Matrix which shipped in 2003, eventually going on to sell over six million units worldwide on all major platforms. Stuart joined Treyarch in 2005, shipped Ultimate Spider-Man, and worked on Quantum of Solace from inception to mid-project at which time he transferred to Activision as an Executive Producer. At the conclusion of Quantum Stuart assumed a new role as Franchise Strategy Director at Activision where helps establish long term brand and product strategy with focus on growing new franchises.

Websites


Games Credited
Monsters vs. Aliens (2009), Activision Publishing, Inc.
007: Quantum of Solace (2008), Activision Publishing, Inc.
Spider-Man 3 (2007), Activision Deutschland GmbH
Call of Duty 3 (2006), Activision Publishing, Inc.
Call of Duty 2: Big Red One (2005), Activision Publishing, Inc.
Call of Duty 2: Big Red One (Collector's Edition) (2005), Activision Publishing, Inc.
The Matrix: Path of Neo (2005), Atari, Inc.
Ultimate Spider-Man (2005), Activision Publishing, Inc.
Ultimate Spider-Man (Limited Edition) (2005), Activision Publishing, Inc.
Enter the Matrix (2003), Atari Europe S.A.S.U.
Terminator 3: Rise of the Machines (2003), Atari, Inc.
Messiah (2000), Interplay Entertainment Corp.
Sacrifice (2000), Interplay Entertainment Corp.
R/C Stunt Copter (1999), Titus France SA
Wild 9 (1998), Interplay Entertainment Corp.
Grand Slam (1997), Virgin Interactive Entertainment, Inc.
Black Dawn (1996), Virgin Interactive Entertainment, Inc.
NeoHunter (1996), Virgin Interactive Entertainment, Inc.
Spot Goes to Hollywood (1996), Virgin Interactive Entertainment, Inc.
 

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