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Stuart Roch

Also Known As

  • Stuart Roach

Game Credits

Business

Call of Duty: Black Ops (2010)   (Senior Director, Studio Operations)
 

Production

Monsters vs. Aliens (2009)   (Executive Producers)
Monsters vs. Aliens (2009)   (Executive Producers)
007: Quantum of Solace (2008)   (Executive Producer)
Ultimate Spider-Man (2005)   (Executive Producer )
Ultimate Spider-Man (Limited Edition) (2005)   (Executive Producer)
Enter the Matrix (2003)   (Executive Producer)
Terminator 3: Rise of the Machines (2003)   (Production Support)
Messiah (2000)   (Producer)
Sacrifice (2000)   (Executive Producer)
Wild 9 (1998)   (Producer)
 

Design

Wild 9 (1998)   (Level Design & Layout)
 

Quality Assurance

Grand Slam (1997)   (QA Supervisors)
NanoTek Warrior (1997)   (QA Supervisors)
Black Dawn (1996)   (QA Supervisor)
Grid Runner (1996)   (QA Team Testers)
Hardline (1996)   (QA Team)
NeoHunter (1996)   (Neohunter QA Team)
Spot Goes to Hollywood (1995)   (QA Team)
 

Thanks

Prototype 2 (2012)   (Special Thanks)
Spider-Man 3 (2007)   (Special Thanks to)
Call of Duty 3 (2006)   (Special Thanks)
Call of Duty 2: Big Red One (2005)   (Treyarch Special Thanks)
Call of Duty 2: Big Red One (Collector's Edit... (2005)   (Treyarch Special Thanks)
The Matrix: Path of Neo (2005)   (Special Thanks)
R/C Stunt Copter (1999)   (Special Thanks)
 

Other

Call of Duty: Ghosts (2013)   (Activision Studio Operations)
Call of Duty: Black Ops II (2012)   (Senior Director - Production Operations)
Call of Duty: MW3 (2011)   (Operations & Studio Planning)
007: Blood Stone (2010)   (Senior Director, Studio Operations)
Call of Duty: Black Ops (2010)   (Senior Director Studio Operations)
DJ Hero 2 (2010)   (Senior Director, Studio Operations)
GoldenEye 007 (2010)   (Senior Director, Studio Operations)
 


Developer Biography

Stuart has been a member of the interactive industry for over a decade working in quality assurance, design, production, and strategic capacities.

While at Shiny Entertainment, Stuart acted in design and production roles on Wild 9, R/C Stunt Copter, Messiah and the critically acclaimed Sacrifice. Stuart led the Shiny team in production of Enter the Matrix which shipped in 2003, eventually going on to sell over six million units worldwide on all major platforms.

Stuart joined Treyarch in 2005, shipped Ultimate Spider-Man, and worked on Quantum of Solace from inception to mid-project at which time he transferred to Activision as an Executive Producer. At the conclusion of Quantum Stuart assumed a new role as Senior Director of Franchise Strategy at Activision where he helps establish long term brand and product strategy with focus on growing new franchises.

Last updated: Jan 14, 2010